Zenebra – Beta Tests Launching November 27Open beta testing for
Zenebra begins on
Thursday, November 27 at 18:00 (Poland time/UTC+1, 17:00 UTC).
Zenebra is a
Real Map server (version 14+) focused on polished, stable and enjoyable gameplay. The mechanics and systems were selected based on proven solutions used across similar servers and refined for consistency and balance.
Wiki Platform
A complete knowledge base is available, providing all essential information to support
progression and planning. The platform includes:
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Items – full item catalog with instant search, attributes, upgrade paths, loot origin
and NPC trading availability.
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Monsters – detailed profiles including stats, damage types, loot pools, spawn locations.
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NPCs – trading lists.
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Spells – requirements, cooldowns, costs, damage/healing values and vocation availability.
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Vocations – breakdown of strengths, scaling, equipment choices.
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Imbuements – material lists, success rates, duration values.
The wiki allows tracking progress of major quests per character.
Custom Dungeons
Gameplay includes unique, fully scripted dungeon content:
All attempts are logged: status, clear times, unlocked stages and team compositions.
Current dungeons:
• Ancient Chamber
The objective revolves around activating six levers, each triggering increasingly challenging
monster waves. Completing the sequence reveals a hidden path leading to two bosses: Shadow Lord
and Ancient Overlord.
• The Infernal Keys
This dungeon consists of four stages requiring key acquisition through combat, mechanics and
NPC interactions. Each stage ends with a boss encounter. The final opponent, Ashen Overlord,
uses teleportation and summon mechanics to disrupt positioning and pressure team coordination.

Monster Statistics
Real-time monster kill tracking includes:
- total kills
- kill frequency by timeframe (today, yesterday, last 7 days, last 30 days)
- number of unique killers
Join the Test Phase
If you're looking for something generic — keep scrolling.
If you're curious, structured and ready to break things so they can be perfected - that's
the herd we’re building.
"Don't be a sheep. Be the one leading the flock."